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Top Clan War Cards in Tower Rush

While the standard ranked ladder requires you to master only a single, perfectly optimized deck of eight cards, Clan Wars are an entirely different beast.

This article analyzes the absolute best cards to level up specifically for Clan Wars and how to distribute them across your four war decks.

The Holy Grail: Small Spells and Swarm Clear

The most immediate and brutal bottleneck you will face when building four unique decks is the severe lack of reliable small spells.

If you put your max-level Log in your first war deck, but your Zap is only level 9 for your second deck, you will lose the second war match because your Zap won’t kill equal-level goblins.

  • Never waste a versatile card in a highly specialized deck.
  • Put it in the deck that absolutely requires grouping units together (like with an Executioner).
  • Check the specific war rules for the week.

Versatile Support Units and Substitutions

The Musketeer is arguably the best, most versatile anti-air unit in the game, but she can only be used in one of your four war battles.

These ‘Swiss Army Knife’ cards allow you to cover multiple defensive weaknesses with a single card slot, freeing up room for more aggressive synergies.

War Deck Archetype How to Build It
Deck 1: The ‘Main’ Ladder Deck Use your absolute best, highest-level cards here to guarantee at least one flawless victory for your clan
Deck 4: The ‘Leftover’ Deck Usually a bizarre, off-meta creation (like a double-spawner deck); rely on confusing the opponent rather than raw stats

The True Test of Mastery

A player with one maxed-out deck and thirty level 1 cards is a liability to their guild in a serious Clan War.

Broaden your horizons, master the substitutions, and bring glory to your banner.

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