Overview

  • Founded Date سپتامبر 6, 1990
  • Posted Jobs 0
  • Viewed 13

Company Description

Why You Must Have Anti-Air in Tower Rush

However, one of the most fatal deck-building errors is neglecting to include a robust, reliable suite of anti-air defenses.

If you enter a match without sufficient air defense, a single Balloon or Lava Hound will completely dismantle your towers while your ground army watches helplessly.

Stopping the Air Tanks

The most devastating aerial threat in the game is the dreaded ‘LavaLoon’ combination: a massive Lava Hound tanking damage while a high-DPS Balloon sneaks in behind it.

You use the defensive building to pull the Lava Hound into the center of the map, absorbing its damage and distracting it.

  • Timing is critical.
  • Beware of the Lava Pups.
  • A ground-only tank killer (like a Mini P.E. If you’re ready to find out more information regarding tower rush look into our web-page. K.K.A) is 100% useless against an air deck.

Versatile Anti-Air Options

When selecting your anti-air package, versatility is key; you need units that are strong against air but also highly useful against standard ground pushes.

The Mega Minion, in particular, is the ultimate anti-air assassin, dealing massive melee damage to Balloons while surviving heavy spells easily.

Enemy Unit How to Stop it
Inferno Dragon (High escalating damage) Electro Wizard or Zap spell; the constant stun resets the damage beam completely
Minion Horde (Massive flying swarm) Arrows or Fireball; never try to defend this with single-target units, as they will be overwhelmed instantly

Total Coverage

A deck with a glaring weakness to aerial attacks is simply not viable for climbing the competitive ladder.

A strong anti-air defense is the ultimate safety net.